Lunar Eternal Blue Sega Cd Game Genie Codes
First code works great, up until the last section of the 2nd level. Lara Croft Tomb Raider more. I guess it's scripted to be emtpy at that part. I'll play around some more and will test the 2nd code later today Edit: If needed, I can provide a savegame of that last section?
Edit 2: Gun may also have been scripted to be empty because my alien companion got killed. I'll do some more testing today.I think I read somewhere that you can't use your gun towards the end on the 2nd level.
I can probably make a code to fix that. A save state shortly before you can't shoot anymore would be a great help. I use Gens, but I think Kega Fusion save states will also work. I think I read somewhere that you can't use your gun towards the end on the 2nd level.
I can probably make a code to fix that. A save state shortly before you can't shoot anymore would be a great help. I use Gens, but I think Kega Fusion save states will also work.Did some more testing and I can confirm the gun keeps on working at the end of the 2nd level if your buddy is still alive. Was hoping there would be another screen to the left, but you just re-appear on the right of the screen if you go left. But the codes work great, thanks!! Edit: Would it be possible to make a code to get the gun in the 1st level? I'd love to try out some stuff if that were possible Edit 2: Once the guard at the end of the 2nd level has opened the door, your gun will no longer work.
But while he's busy opening the door, you can blast it open, kill him and the gun will keep working. You will have killed the guard, though the image of him working the door will still be there. Though I think the jumping codes only work in the first level / before you get the gun. Thanks for the no-enemies cheat, gonna have fun with this!Thanks for the heads up on the jump codes. I'll do more testing on those. The no-enemies cheat is fun to play around with, but just remember that you'll need to turn it off at certain times if you want to progress.
I was able to get to several places that you normally can't get to. You can walk thru walls and obstacles, and you can walk over most openings (like the opening where the cage drops on the guard in level 2). GelmiR, you're right, the jump codes only work on level 1. It appears as if it will require a different set of jump codes for each level. Never seen that in a Genesis game before. Anyways, way too time consuming to do that.
Lunar 2 Eternal Blue. Eternal Blue on the Mega CD. The game comes with a map and 9 trading cards. Lunar games for Sega systems. Also released for the Mega CD in Japan in December 1994 and the Sega CD in. As Lunar 2: Eternal Blue Complete. Lunar 2: Eternal Blue.
I made a set for level 2 though. Kind of fun jumping right past the guards.:-) Out of this World A5AA-L4T4 + A49A-MHSN Jump twice as far when standing still. Only works on level 2. A5AA-M7T4 + A49A-LESN Jump the entire length of the screen when standing still. Only works on level 2. Can jump right past the guards. Lunar: Eternal Blue (Sega CD bin hack) How to hack Hiro's starting HP, MP, weapon, armor, and items.